Monday, 13 February 2012

Dataset and game archiving

Over on one of my Wordpress blogs I've a post on how archiving experimental data (as opposed to observational data) is a lot like the problems faced by people who try to archive computer games:

Dataset and game archiving | Building an archive solution

The real push behind this is when we look at the -omics type data produced by gene sequencers and the like. Much of the data is produced by extraordinarly complex machines that is pre-analysed in complex ways with the implication that while it might be observational it is in fact (a) very like experimental data and (b) the final data set is very dependent on the computing environment that produced it ...

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